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AAUGA Meeting: Thursday, Oct. 18, 2012

AAUGA Meeting
Thursday, October 18, 6:30 – 8:30 PM
Neoscape, 23 Drydock Avenue, 5th Floor, Boston MA (Easy access via the Silver Line! Take the SL2 Silver Line to the “21 Dry Dock Ave” stop. Garage and metered street parking also available.)

Agenda:

6:30: Meet and greet, pizza
7:00: Presentation #1: Ezra Cove from Turbine with present a UV mapping demo using Unfold; Maya free scripts: UVDeluxe and checker Size Tool.
7:30: Break
7:45: Presentation #2: Jordyn Peterson of Neoscape will be showing some super awesome plug-ins that will make your life easier. These will help you make a staircase in one easy minute or make a fence that goes on for miles on uneven terrain, plus more. The best part is that they are free! She will show you where you can get them and how to use them efficiently.
8:30: Formal User Group Ends

Get connected to our email list, and make suggestions for future presentations. http://www.aaugaboston.com/
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AAUGA Meeting: Thursday, September 20, 2012

AAUGA Meeting: Thursday, September 20
6:30 – 8:30 PM
Neoscape, 23 Drydock Avenue, 5th Floor, Boston MA (NEW LOCATION!!!)
(Easy access via the Silver Line! Take the SL2 Silver Line to the “21 Dry Dock Ave” stop. Garage and street parking also available.)

Agenda:

6:30: Meet and Greet
6:45: Presentation #1: UDK: Architectural visualization is increasingly moving towards a more interactive format. A part of this is the push towards clients being able to walk through and interact with the environment. The Unreal Development Kit has been instrumental in developing the next generation of vis projects.
This presentation will explore this process from starting with a final result, as well as going through some workflow issues.
7:30: Break
7:45: Presentation #2: More Magnificent Maya: Maya Tips & Trick, part 2, from Special guests Jason & Dax from Turbine
8:30: Formal User Group Ends

Get connected to our email list, and make suggestions for future presentations.
Follow us on Facebook and Twitter!
http://www.aaugaboston.com/

AAUGA Meeting – Thursday, 16 August 2012

Special Guest: Steven Roselle, games industry focused Solutions Specialist at Autodesk, who has worked closely with a wide array of game developers using Maya, MotionBuilder and Mudbox for game content creation. This involves software customization, workflow development and pipeline integration, as well as working as a liaison between game developers and the Maya product development team. Some of the game companies Steven has worked with include EA, Microsoft, SOE, Activision and Nintendo.

AAUGA Meeting: Thursday, August 16
6:30 – 8:30 PM
Neoscape, 23 Drydock Avenue, 5th Floor, Boston MA (NEW LOCATION!!!)
(Easy access via the Silver Line! Take the SL2 Silver Line to the “21 Dry Dock Ave” stop. Garage and street parking also available.)

Agenda:

6:30: Meet and Greet
6:45: Special Presentation: Maya 2013- new features and updates just released at SIGGRAPH! (Steven Roselle, Senor Solutions Specialist at Autodesk)
7:45: Break
7:55: Presentation #2: Maya- Animating with Layers (Chad Moore, Director of Technical Art & Animation at Turbine)
8:20: Presentation #3: Maya Woes- A Q&A about your Maya challenges (Jason Breneman, Associate Technical Artist at Turbine)
8:30: Formal User Group Ends

Get connected to our email list, and make suggestions for future presentations.
Follow us on Facebook and Twitter!
http://www.aaugaboston.com/

Volunteer Positions @AAUGA

AAUGA Volunteer Position

The Boston Chapter of the Autodesk Animation User’s Group is seeking a Volunteer! Assist in the planning of our monthly events and maintaining outreach in the animation industry. Small commitment of just 3 – 5 hours per month. Requirements: 4 – 6 years of industry experience (animation, gaming, 3D production, or animation education).  Send your resume to AAUGA Boston.

 

Student Ambassador Position

The Boston Chapter of the Autodesk Animation User’s Group is seeking a Ambassador! If you are a current student enrolled in an art, an animation or a 3D program, are seeking some industry experience and a resume builder, send your resume to AAUGA Boston, This is a volunteer position, 3 – 5 hours per month.

AAUGA Meeting for July 2012 is CANCELLED

The AAUGA meeting for July 2012 is cancelled. We will reconvene AAUGA on August 16, 2012.

AAUGA VENUE is MOVING!

The Boston Chapter of AAUGA will be moving locations effective July 1, 2012.

We will be moving from 330 Congress to the new Neoscape office at 23 Drydock, Fifth Floor, Boston MA, 02210

AAUGA Meeting – Thursday, 21 June 2012

Autodesk Animation User Group Association

6:30pm

The next AAUGA meeting will be the grand unveiling of the combined Boston Maya User Group and the Boston Autodesk Animation User Group!! We are excited to grow into this new identity as we welcome bMug members. Stay tuned for great Maya and 3D Studio Max demos. Get connected to our email list, and make suggestions for future presentations.

click to learn more awesomeness… »

Great Deals from Great Eastern Technology

Great Eastern Technology, who sponsored the Digital Heroes meeting last month, would like to offer members of AAUGA a special discount of 20% off of any Unity 3D products until June 15th, 2012!

Great Eastern sells all the tools you need – Wacom tablets, Autodesk Max, Maya – all the entertainment products – Zbrush, Unity, Thinkbox – if you need it, they sell it!

Call them first for a price! 800-875-0025

AAUGA Meeting – Thursday, 17 May 2012

Autodesk Animation User Group Association

6:30pm

This month’s AAUGA meeting is back to Thursday, with a special event:  The 2nd Annual Student Portfolio Review!

Selected students from area game and animation programs will show a demo reel or project, and guest judges will offer critiques and advice, in front of our audience. Come join us and see some great student artwork!

Students: Apply to be selected to show your work!

click to learn more awesomeness… »

Video Archive – April 2012

Download   Presentation #01 – HDRI-VRAY Lighting   from February 2012 by   Clicking on this Link.

Download   Presentation #02 – Animation with Maxscripting   from February 2012 by   Clicking on this Link.

Download   Presentation #03 – Tracking Video Footage – 3dsmax/AfterEffects Workflow   from February 2012 by   Clicking on this Link.